Thursday, December 19, 2013

The Legend of Zelda: A Link Between Worlds is a Welcome Addition to the Epic Zelda Franchise (3DS)

The Legend of Zelda: A Link Between Worlds is the first Zelda game I have ever completed. I have played a ton of other Zelda games but, for some reason, never got around to completing them. I'm going to have to complete those soon. Anyways, after completing this game, I can wholeheartedly say that The Legend of Zelda: A Link Between Worlds will not only please long-time fans of the franchise, but is also a perfect start for people who want to get into the franchise, with its epic story, excellent gameplay and vast, beautiful world.

The main gameplay mechanic in this game is the ability to turn into a painting. It is a really interesting and unique way to solve puzzles. For those of you who are playing this game, I'm going to give you a tip: Whenever you're stuck in an area, chances are you will need to turn into a painting to get to the next area. This mechanic plays a crucial role in the game and never feels like a cheap gimmick, which some people might have worried it will be.

The overall gameplay is perfect. The controls are very intuitive and responsive. Also, slashing your sword at an enemy just feels good, especially with the slashing sound effects. The touch screen on the 3DS is also used well, mainly for convenience, such as being able to switch items around on it and the map is there as well.

There's also this guy named Ravio, who makes a shop in your house and lets you either rent or buy items. You will need most of these items to get around the different dungeons. The catch is, if you rent the items, he will take them away from you if you lose in battle. My recommendation is that if you have enough rupees, you should definitely buy the items, but if you don't have enough rupees, you can rent them. However if you lose, you will need to lose your place in the dungeon and go back to your house to rent the item again.

I love how the map in this game is completely free roaming. In other words, you don't need to unlock new areas or anything like that and you can explore the dungeons in whatever order you want. It is a great return to the classic non-linear gameplay in the older Zelda games.

The designs of each of the dungeons are amazing. They are all very different from one another and have very different puzzles and challenges, giving a lot of variety to them. There are a lot of secrets in each dungeon, making it very challenging at times to do stuff such as finding all of the treasure chests. The boss battles in the dungeons can be very difficult as well.

There's also a lot you can do when you're not fighting off enemies in dungeons. You can go on a search for all of the 100 missing baby MaiMais for their mother, you can play some mini-games and win items and rupees, and do a lot of other fun stuff.



The story in this game is epic. There is, of course, an enemy in this game. However, it's not Ganon. Instead, the main enemy's name is Yuga. I thought Yuga was a girl at first but then I noticed all of the characters referring to Yuga as "he" which was kind of weird. You can't blame me, though. He looks like a girl, if not a really feminine boy! Anyways, Yuga turned these seven sages into paintings. This leads Link to go to a dark world version of Hyrule called Lorule (get it?), a dystopian world undermined by destruction, with a princess who wants to set things right. Link needs to go through dungeons to find each of the paintings. There's also quite a few twists in the plot that I won't spoil because I really want you all to experience this ingenious game the way it's meant to be experienced.

The graphics in this game are really nice to look at. The 3D gives a great sense of depth, especially when solving puzzles in the dungeon. A great example of this is one dungeon where you need to drop down on platforms that are lower than the one you are currently on. The 3D in that dungeon made it easier to determine when you should jump and gave an amazing amount of depth and height. If you're playing the game on the 2DS or prefer 2D over 3D, I still recommend you play the game, whether you want to play it in 3D or 2D. But some dungeons might be a bit more difficult to get through without 3D. The game is still playable in 2D and it would be possible to complete dungeons in 2D, but not as easily. The game also runs at a smooth 60 frames per second, I think making it the first 3DS game to run at 60 frames per second. It ran pretty well also and I never saw any drop in the frame rate.

The music in this game is beautiful. The music in all of the Zelda games have always stood out to me as some of the best music in any video game. The music is really memorable and catchy and beautifully composed and orchestrated. That goes for pretty much all of the Zelda games. The instruments and tunes perfectly captures the fantasy and magical aspects of the Zelda franchise.

Overall, if you have a 3DS, this is yet another must have game. It has everything you want in a Zelda game and will please both long-time Zelda fans and newcomers.

Game Score: 10/10

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